The Bridge

The Bridge is where you accept contracts for your Hunters. There are five daily contracts, and three bonus advertisements listed on the Bridge. You can play the contracts as many times as you like until the next day, when the contracts change (there is a timer at the top of your screen telling the time until the next contracts arrive). The three advertisements listed are hourly, and can be redeemed for a random piece of armor or a weapon. They change when the Trade stock changes, and there is also a timer at the top of the screen telling when new advertisements and stock will arrive (the timer is below the contract timer, and is denoted with a shopping cart).

Contract Objectives
There are six different types of objectives: Assassinate the Leader, Clear the Area, Rescue the Scientist, Defend the Reactors, Destroy the Reactors, and Collect the Artifact.

Assassinate the Leader
You objective is to kill a certain enemy, denoted by a red circle. These types of contracts are similar to Clear The Area contracts in that the leader is not stronger than the rest of the enemies on the map, and you will usually end up killing most of the other enemies as well.

Clear The Area
In Clear The Area contracts, your objective is to kill every enemy on the map. This is the standard contract, and all other contract types involve killing all enemies to some degree.

Bonus Objectives
Each contract you are given will also have a bonus objective in addition to the primary objective. These bonus objectives can range from anything from Clear the Area to Don't Get Hit. If the bonus objective is completed, along with the primary objective, the payout for the contract will be substantially larger (the reward for successful completion of the bonus objective can be viewed on the contract briefing screen). There are five different types of bonus objectives: Don't Get Hit, Lose No Health, Clear the Area, Finish in Under Five Turns, and No Friendly Units Die.